Grind

About Grind

Grind is a simple golf tracker. You keep your score hole by hole, and alongside it you log a small set of stats chosen to show amateurs how and where you're actually dropping shots on the course, not the tour-level numbers that rarely reflect a weekend round.

Inspiration

These stats come from Matt, a.k.a. Golf Sidekick. I can't recommend enough his take on game improvement (absolutely MONEY) and Grind was built to put it into practice. Good luck out there gangbangers!

The basics

Score to par
Your total strokes relative to the course's par, updated live as you post each hole. Shown as Even, +N over, or −N under.
Total score
The gross number of strokes you took across the round.
Total putts
Every putt added up. A quick gut-check on how much of your score is being decided on the greens.

The stats that matter

These are the stats you track during a round. Most are counters you tap up and down; 3 Putts is counted automatically from the putts you post on each hole. Each one is meant to surface a common way amateurs leak strokes, so after a few rounds you can see the pattern and know what to practice.

OOP Tee Shots (Out Of Position)
Count a tee shot here whenever it leaves you out of position — out of bounds, in a hazard, buried in the rough, or blocked out — so your next shot is a recovery instead of the shot you wanted to hit. High numbers point to driving as the source of big scores.
3 Putts
Holes where you needed three or more putts to hole out. Counted automatically from the putts you post on each hole. A few of these per round usually means lag putting and distance control, not your stroke, are costing you.
Botched Up/Down
The amateur's version of scrambling: when you miss the green and fail to get up and down (chip/pitch/bunker plus one putt). Count one each time you needed three or more shots from around the green. It shows how much your short game is rescuing — or sinking — your round.
Inside PW/9i
Once your ball is inside pitching-wedge / 9-iron range, play the rest of the hole as its own par 3 and score against that. Hole out in 3 from there and it's even; do it in 2 and you're one under (−1); take 4 and you're one over (+1), 5 is +2, and so on. Added up across the round, it shows how well you convert from your prime scoring distance — the shots that should be turning good positions into pars and birdies. Shown as Even, −N (under) or +N (over), just like score to par.

Grind is open source and free to use. Self-host it or contribute on GitHub.